Template

Description:

Character name:
Player:
Class Level:
Character Level:
Age:
Gender:
Height:
Weight:
Eyes:
Skin:

Vitality
Current Total:
Vitality Die: type, followed by how many

Wounds
Current maximum: constitution state
Current wounds:

Defense: total= class bonus + dex mod+ size mod + misc bonus
Armor check penalty:

Speed:
Base Attack Bonus:
Reputation:
Force Points:
Dark Side Points:

Attributes
Strength: Ability score, ability modifier, temp score(if any), temp modifier( if any)
Dexterity: Ability score, ability modifier, temp score(if any), temp modifier( if any)
Constitution: Ability score, ability modifier, temp score(if any), temp modifier( if any)
Intelligence: Ability score, ability modifier, temp score(if any), temp modifier( if any)
Wisdom: Ability score, ability modifier, temp score(if any), temp modifier( if any)
Charisma: Ability score, ability modifier, temp score(if any), temp modifier( if any)

Saving Throws
Fortitude( derived by constitution): total modifier= base save( from class) + ability modifier + misc mod
Reflex( derived from dexterity): total modifier= base save( from class) + ability modifier + misc mod
Will( derived from wisdom): total modifier= base save( from class) + ability modifier + misc mod

Melee Attack bonus: total bonus= base attack bonus + size modifier + strength mod + misc mod
Ranged Attack Bonus: total bonus= base attack bonus +size modifer +dex bonus + misc bonus

Skills
Class Skill Y/N Appraise (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Astrogate ( Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Balance (Dex) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Bluff (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Climb (Str) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Computer Use (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Craft() (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Demolition (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Diplomacy (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Disable Device (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Disguise (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Entertain () (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Escape Artist (Dex) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Forgery (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Gamble (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Gather Information (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Handle Animal (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Hide (Dex) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Intimidate (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Jump (Str) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Knowledge () (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Knowledge () (int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Listen (WIs) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Move Silently (Dex) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Pilot (Dex) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Profession ()
Class Skill Y/N Read/ Write Language () (none)
Class Skill Y/N Read/ Write Langauge () (none)
Class Skill Y/N Repair (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Ride (Dex) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Search (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Sense Motive (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Sleight of Hand (Dex) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Speak Language () (none)
Class Skill Y/N Speak Langauge () (none)
Class Skill Y/N Spot ( Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Survival (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Swim (Str) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Treaty Injury (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Tumble (Dex) Ability Modifier + Ranks + MIsc Modifier= Total Bonus

Weapons

*Weapon name:
total attack bonus:
damage: critical range
range:
weight:
type:
size:
special properties:
*repeat as necessary

Gear
*Item name: , Item weight:
Total weight carried out of carry capacity: x/x
*repeat as necessary

Languages:
*Literate Y/N, followed by language name:
*Repeat as necessary

Feats:
*Name followed by page reference number for rules
Force Feats( if force senstitive):
*Name followed by page reference number for rules
*Repeat as necessary

Force Skills( if force sensitive)
Class Skill Y/N Affect Mind (Alter) (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Battemind (Control) (Con) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Drain Energy (Alter) (Con) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Empathy (Force) (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Enhance Ability (Force) (Con) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Enhanced Senses (Sense) (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Foreseeing (Sense) (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Fear (Sense) (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Force Defense (Control) (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Force Grip (Alter) (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Force Lighting (Alter) (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Force Stealth (Control) (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Force Strike (Alter) (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Friendship (Force) (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Heal Another (Alter) (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Heal Self (Control) (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Illusion (Alter) (Char) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Move Object (Alter) (Int) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N See Force (Sense) (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus
Class Skill Y/N Telepathy (Sense) (Wis) Ability Modifier + Ranks + MIsc Modifier= Total Bonus

Notes:

Bio:

your backstory

Template

Star Wars: Dark Days House_Pyremount falloutmind